Mario Kart World — Review
The first all-new Mario Kart in a console generation. Open-world traversal, redesigned items, and a release that has to follow the best-selling kart racer ever made.
Franchise Hub
Nintendo's flagship platformer franchise — the most consistently well-made game series in the industry, across 2D, 3D, spin-offs, and beyond.

No major series in gaming has maintained a higher floor than Mario. The 2D line from Mario Bros. 3 through Wonder is practically a working history of platformer design. The 3D line — 64, Sunshine, Galaxy, Odyssey — reinvents the genre roughly once a console. The spin-offs (Kart, Party, RPG, Paper Mario) are their own ecosystems.
Where other franchises cycle between hits and misses, Mario's low point is usually "solidly made but familiar." Its peaks — Galaxy 1 and 2, Odyssey, Wonder — are among the best games of their respective years without qualifiers.
This hub covers reviews of the modern entries, retrospectives on the older ones, and the broader craft question: how Nintendo keeps an almost-40-year-old platformer series feeling like it's doing something genuinely new.
Nintendo's life-sim series — slow, seasonal, conversational, and quietly one of the most influential game designs of the last twenty years.
Ubisoft's long-running historical-action series — from the stealth-focused original trilogy to the modern RPG-scale epics.
DICE's large-scale military shooter franchise — vehicles, destruction, and 64-player chaos across three decades of release cycles.
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