Shinobi: Art of Vengeance — Review
Lizardcube's revival of Sega's classic ninja franchise lands somewhere between a love letter and a genuine reinvention. Here's what works.
Franchise Hub
Sega's long-running ninja action series — from arcade icon to modern revival under Lizardcube.

Shinobi is one of Sega's most enduring action franchises, even if it's spent long stretches dormant. The arcade and Mega Drive entries set a template for ninja platformers that hundreds of indies still echo. The Lizardcube-developed revival, Art of Vengeance, is the first time in years the series has been at the centre of the conversation again.
The hub covers the classics, the difficult PS2 reboot era, and the modern revival.
Nintendo's life-sim series — slow, seasonal, conversational, and quietly one of the most influential game designs of the last twenty years.
Ubisoft's long-running historical-action series — from the stealth-focused original trilogy to the modern RPG-scale epics.
DICE's large-scale military shooter franchise — vehicles, destruction, and 64-player chaos across three decades of release cycles.
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