Donkey Kong Bananza — Review
Nintendo's first proper 3D Donkey Kong in over two decades. A genuine swing for the franchise, built around destructible terrain and Kong's full physical range.
Franchise Hub
Nintendo's heavyweight platforming series — from Rare's Country trilogy to Retro Studios' revival and beyond.

Donkey Kong has had two very distinct creative eras, both excellent in different ways. Rare's Country trilogy in the 1990s gave the series its identity — heavy, weighty platforming with a distinctive visual style and what's still some of the best platform-game music ever composed. Retro Studios' Returns and Tropical Freeze revived that sensibility a decade later with sharper controls and some of the most confident level design on Wii / Wii U.
In between and around those peaks is a less consistent catalogue — 64 is iconic but unusual, the spin-offs are uneven, and the franchise has often gone quiet for years at a time. The current era is beginning to feel like another active stretch.
This hub covers reviews, retrospectives, and the broader platformer-craft case for why Donkey Kong still matters.
Nintendo's life-sim series — slow, seasonal, conversational, and quietly one of the most influential game designs of the last twenty years.
Ubisoft's long-running historical-action series — from the stealth-focused original trilogy to the modern RPG-scale epics.
DICE's large-scale military shooter franchise — vehicles, destruction, and 64-player chaos across three decades of release cycles.
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