Reviews

Ghost of Tsushima: Iki Island — Review

Sucker Punch's standalone expansion is one of the strongest PS5-era post-launch additions to a first-party game. Here's the review on its own terms — essential context before Yotei lands.

2 min readGhost of Tsushima: Iki Island
Ghost of Tsushima: Iki Island — Review
Ghost of Tsushima: Iki Island artwork.

Iki Island is the expansion that did what most first-party DLC doesn't: it raised the ceiling of the base game. Judged on its own, it's also some of Sucker Punch's strongest writing.

Iki Island gameplay scene
Ghost of Tsushima: Iki Island screenshot.

What Iki Island Is

A new region, a self-contained Jin Sakai arc, fresh enemy types, and a story that goes harder on personal history than the main campaign ever does. Tighter than the base game by design — Iki is a place you visit, not a place you live, and the pacing reflects that.

How It Plays

The Tsushima combat foundation, sharpened. New enemy archetypes that demand stance discipline. Side content density is much higher per square mile than the base map, and the way the new mounted-archer encounters integrate with the existing stance system is the most cohesive combat design the studio has ever shipped.

What Stands Out

The writing. The willingness to push Jin into more uncomfortable emotional territory. The art direction in the storm sequences — Iki's coastal weather alone is some of the most distinctive environmental work on PS5. The soundtrack lifts where it counts.

What Holds It Back

Some traversal pacing dips toward the back half. A few side activities still lean on the base game's familiar structure — collectibles framed as discovery when they're really compliance.

Who It's For

Anyone who finished the base Tsushima campaign and stopped there. Anyone planning to play Yotei — Iki Island is the closest preview of where Sucker Punch's writing has been heading.

The Verdict

The rare expansion that genuinely improves the base game's reputation. Required reading before Yotei — and a clean argument for the kind of post-launch content that values craft over quantity.

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